The basic idea is that each weapon, after being fired, illuminates a certain area around or in front of the player (the level of illumination 1-15 can vary from more powerful weapons to less powerful ones or be the same for any weapon from the same category, except for weapons with an integrated silencer). This will also make the silencer more useful not only from a sound point of view(it will make the light source be less bright or nullify the effect), and such a thing will work best at night.
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Planned
Suggestions
About 2 years ago

Andriy Voitovych
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Planned
Suggestions
About 2 years ago

Andriy Voitovych
Get notified by email when there are changes.