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Tell us your suggestion on how to make Modern Warfare Cubed better!

Adjustable NVG brightness

I have heard people complaining about how dark the NVGs are. This is not an issue for me, but it would still be nice to include it since some people have darkness/realism mods. (I am not asking for compatibility! This is a nice feature that I would simply enjoy to have in MWC.) However, the downside to increasing brightness would be increased film grain and battery usage (related to the following suggestion: Feedback - Modern Warfare Cubed (mwc.wiki)) as well as increased stuttering. Another thing is that maybe some NVGs would have automatic gain control, so when there is a dark environment they turn up the brightness, or automatic safety function that would turn them off all together if there was a bright environments (I still believe this is one suggestion btw since it is about NVG brightness regardless of function) I also hope this post is liked by the community.

white_phosphorus. about 2 years ago

Suggestions

Batteries For NVGs/limited usage time

I think the NVGs are a bit OP, so why not add batteries? The batteries would basically work in the same way you would reload a magazine. You would press R on a set of NVGs. A real life set of NVGs would last you around 30 Hours. So in Minecraft it should maybe last a day and a half (approximately). This may be longer for gameplay purposes, but maybe add a config option to increase/decrease battery usage (please don't reject if you don't plan to add config file. The main point is to add NVG batteries). Also maybe make them rechargeable, but they would decrease in efficiency of time. Now I understand why these shouldn't be added. Its quite annoying to have to keep making sure that these NVGs don't run out of battery life, but it would be nice anyways. If there would be a config file, or option, then you could effectively have infinite battery life anyways, but I hope this suggestion will be liked by the community.

white_phosphorus. about 2 years ago

Suggestions

Akan m/70B

The Akan m/70B is a 40mm, lightened and shortened variant of the Bofors m/70 anti-aircraft cannon equipped for the Swedish Strf 9040 series of IFVs. The cannon fires at a rate of 300 rpm (5 rps), with a 24 round ammunition storage + 1 round in the breech, giving it the ability to fire for 5 seconds without needing to reload. The cannon is reloaded with discardable 3 round clips, allowing the loader to quickly feed rounds into the autoloader when the gun is not firing, with approximately 1 second between each 3 second clip. The cannon is capable of firing 4 different types of ammo, an older, less expensive Armour Peircing Fin Stabilized Discarding Sabot (APFSDS) round, a more modern but more expensive APFSDS round with more mass, penetration, and damage, a High Explosive (HE) round with good anti-infantry and open-topped vehicle use, and a High Explosive [Variable Timed] (HE-VT) round with the ability to be programmed to detonate after a certain time, or when the round detects something within 4 meters of it. This makes it useful against low-flying aircraft and helicopters, due to it's rather large explosive mass, the cannon's fast fire rate, and the good muzzle velocity. This cannon could either come along with the introduction of a lightly armoured Swedish IFV, or the placement of it onto a towable bed that would make it even more mobile, but less protected. This cannon would make a good addition if other autocannons were introduced along with it, such as the 25mm M242 Bushmaster, 30mm Bushmaster Mk44, 35mm Bushmaster MkIII, 30mm 2A42 Shipunov, and the 20mm Rh-202 autocannons. It could be the heaviest variant. However, I have no plans to make those suggestions yet, as I have no idea if there are any suggestions for them yet. Thanks for reading my suggestion btw. (Also there is no lone photo that I could find for the Akan m/70B, so have a Strf 9040A with the Akan m/70B equipped. Ground mount is the longer, heavier m/70.)

Lukas over 2 years ago

Weapons